Thief Simulator

Thief Simulator

AppID: 704850
Noble Muffins
PlayWay S.A.
Nov 9, 2018

Current Price

$19.99

Estimated Owners

1.3M

Total Reviews

36.8K

Net Revenue

$9,274,869

Revenue Breakdown

Gross Revenue (Est.)$25,738,724
Regional Pricing (15%)-$3,860,809
Discounts (25%)-$5,469,479
Est. Refunds (5%)-$820,422
Steam Fee (30%)-$4,676,404
VAT & Taxes (15%)-$1,636,742
Net Revenue (Est.)$9,274,869

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Thief Simulator generated?

Since its release, Thief Simulator is estimated to have generated approximately $25,738,724 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $9,274,869.

How many copies has Thief Simulator sold?

We estimate Thief Simulator has sold approximately 1.3M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $25,738,724 in gross revenue.

What game engine does Thief Simulator use?

Thief Simulator was developed using the Unity game engine.

How much did it cost to develop Thief Simulator?

The estimated development cost for Thief Simulator was around $200,000 - $500,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Thief Simulator?

The development team size for Thief Simulator varied throughout development:

  • Small indie team (approximately 5-10 developers) - Initial development (2018)
  • Core team of 10-15 developers - Post-launch updates (2019-2021)
  • Expanded team of 20-30 developers - Thief Simulator 2 development (2022-present)

Review Statistics

Overall Rating Very Positive
88% Positive 12% Negative

Positive

32.5K

Negative

4.3K

Game Information

Game Engine

Unity

Genres

ActionAdventureIndieSimulation

Production Cost

Thief Simulator (2018)

$200,000 - $500,000

Team Size

Initial development (2018)

Small indie team (approximately 5-10 developers)

Post-launch updates (2019-2021)

Core team of 10-15 developers

Thief Simulator 2 development (2022-present)

Expanded team of 20-30 developers

Last updated: Aug 27, 2025