The Oregon Trail
AppID: 2013360Current Price
$29.99
Estimated Owners
37.0K
Total Reviews
1.1K
Net Revenue
$399,419
Revenue Breakdown
| Gross Revenue (Est.) | $1,108,430 |
| Regional Pricing (15%) | -$166,265 |
| Discounts (25%) | -$235,541 |
| Est. Refunds (5%) | -$35,331 |
| Steam Fee (30%) | -$201,388 |
| VAT & Taxes (15%) | -$70,486 |
| Net Revenue (Est.) | $399,419 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has The Oregon Trail generated?
Since its release, The Oregon Trail is estimated to have generated approximately $1,108,430 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $399,419.
How many copies has The Oregon Trail sold?
We estimate The Oregon Trail has sold approximately 37.0K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $1,108,430 in gross revenue.
What game engine does The Oregon Trail use?
The Oregon Trail was developed using the Custom Engine game engine.
How much did it cost to develop The Oregon Trail?
The estimated development cost for The Oregon Trail was around Minimal (likely under $1,000) to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on The Oregon Trail?
The development team size for The Oregon Trail varied throughout development:
- 1-3 developers - 1971 (original version)
- 2-4 developers - 1978 (Apple II version)
- 3-5 developers - 1985 (MECC version)
- 5-8 developers - 1990 (DOS version)
- 15-25 developers - 2021 (Apple Arcade version)
Review Statistics
Positive
855
Negative
201
Game Information
Game Engine
Custom Engine
Genres
Production Cost
The Oregon Trail (1971)
Minimal (likely under $1,000)
The Oregon Trail (1985 Apple II version)
Unknown (low budget)
The Oregon Trail (2021 remake)
Unknown
Team Size
1971 (original version)
1-3 developers
1978 (Apple II version)
2-4 developers
1985 (MECC version)
3-5 developers
1990 (DOS version)
5-8 developers
2021 (Apple Arcade version)
15-25 developers