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Terraria

Terraria

AppID: 105600
Developer: Re-Logic
Publisher: Re-Logic
May 16, 2011

Current Price

$9.99

Estimated Owners

50.2M

Total Reviews

1.4M

Est. lifetime net (USD)

$180,615,501

Overview

Revenue Breakdown

Gross Revenue (Est.)$501,226,772
Regional Pricing (15%)-$75,184,016
Discounts (25%)-$106,510,689
Est. Refunds (5%)-$15,976,603
Steam Fee (30%)-$91,066,639
VAT & Taxes (15%)-$31,873,324
Net Revenue (Est.)$180,615,501

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Terraria generated?

Since its release, Terraria is estimated to have generated approximately $501,226,772 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $180,615,501.

How many copies has Terraria sold?

We estimate Terraria has sold approximately 50.2M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $501,226,772 in gross revenue.

What game engine does Terraria use?

Terraria was developed using the Custom Engine game engine.

How much did it cost to develop Terraria?

The estimated development cost for Terraria was around $100,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Terraria?

The development team size for Terraria varied throughout development:

  • 1 developer - Initial Development (2011)
  • Small team (3-5 developers) - 2013-2015
  • Core team of 5-8 developers - 2017-2020
  • Small team (5-10 developers) with occasional contractors - 2020-Present

Review Statistics

Overall Rating Overwhelmingly Positive
97% Positive 3% Negative

Positive

1.4M

Negative

36.4K

Game Information

Game Engine

Custom Engine

Production Cost

Terraria (2011)

$100,000

Team Size

Initial Development (2011)

1 developer

2013-2015

Small team (3-5 developers)

2017-2020

Core team of 5-8 developers

2020-Present

Small team (5-10 developers) with occasional contractors

Last updated: Aug 26, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 1.4M
Boxleiter Multiplier × 35
Estimated Owners 50.2M
Current price (USD) $9.99
Gross Revenue $501,226,772

Deductions Applied

Regional Pricing (15%) -$75,184,016
Discounts (25%) -$106,510,689
Estimated Refunds (5%) -$15,976,603
Steam Platform Fee (30%) -$91,066,639
VAT & Taxes (15%) -$31,873,324
Net Revenue $180,615,501

Review Analysis

Review Distribution

Positive Reviews 1.4M (97%)
Negative Reviews 36.4K (3%)

Review Metrics

Total Reviews 1.4M
Review Score Overwhelmingly Positive
Positive Ratio 97%

Game Details

Full Name

Terraria

Steam App ID

105600

Type

Game

Developers

Re-Logic

Publishers

Re-Logic

Release Date

May 16, 2011

Additional Details

Game Engine

Custom Engine

Official Website

Visit Official Site

Age Ratings

Production Cost

Terraria (2011)

$100,000

Team Size

Initial Development (2011)

1 developer

2013-2015

Small team (3-5 developers)

2017-2020

Core team of 5-8 developers

2020-Present

Small team (5-10 developers) with occasional contractors