Teardown
AppID: 1167630Current Price
$29.99
Estimated Owners
4.0M
Total Reviews
113.1K
Net Revenue
$42,792,724
Revenue Breakdown
| Gross Revenue (Est.) | $118,754,252 |
| Regional Pricing (15%) | -$17,813,138 |
| Discounts (25%) | -$25,235,279 |
| Est. Refunds (5%) | -$3,785,292 |
| Steam Fee (30%) | -$21,576,163 |
| VAT & Taxes (15%) | -$7,551,657 |
| Net Revenue (Est.) | $42,792,724 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Teardown generated?
Since its release, Teardown is estimated to have generated approximately $118,754,252 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $42,792,724.
How many copies has Teardown sold?
We estimate Teardown has sold approximately 4.0M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $118,754,252 in gross revenue.
What game engine does Teardown use?
Teardown was developed using the Proprietary Engine (Teadown Engine) game engine.
How much did it cost to develop Teardown?
The estimated development cost for Teardown was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Teardown?
The development team size for Teardown varied throughout development:
- 1 developer (Dennis Gustafsson) - Development (2018-2020)
- Small team (Tuxedo Labs) - Post-launch support (2020-2023)
Review Statistics
Positive
108.2K
Negative
5.0K
Game Information
Game Engine
Proprietary Engine (Teadown Engine)
Genres
Production Cost
Teardown (2020)
$500,000
Team Size
Development (2018-2020)
1 developer (Dennis Gustafsson)
Post-launch support (2020-2023)
Small team (Tuxedo Labs)