Stick Fight: The Game

Stick Fight: The Game

AppID: 674940
Landfall West
Landfall
Sep 28, 2017

Current Price

$4.99

Estimated Owners

4.3M

Total Reviews

123.3K

Net Revenue

$7,758,701

Revenue Breakdown

Gross Revenue (Est.)$21,531,201
Regional Pricing (15%)-$3,229,680
Discounts (25%)-$4,575,380
Est. Refunds (5%)-$686,307
Steam Fee (30%)-$3,911,950
VAT & Taxes (15%)-$1,369,183
Net Revenue (Est.)$7,758,701

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Stick Fight: The Game generated?

Since its release, Stick Fight: The Game is estimated to have generated approximately $21,531,201 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,758,701.

How many copies has Stick Fight: The Game sold?

We estimate Stick Fight: The Game has sold approximately 4.3M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $21,531,201 in gross revenue.

What game engine does Stick Fight: The Game use?

Stick Fight: The Game was developed using the Unity game engine.

How much did it cost to develop Stick Fight: The Game?

The estimated development cost for Stick Fight: The Game was around $10,000 - $20,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Stick Fight: The Game?

The development team size for Stick Fight: The Game varied throughout development:

  • 1 developer - Initial Development (2017)
  • Small team (2-5 developers) - Post-Launch Updates (2018-2020)
  • Small team (2-5 developers) - Ongoing Support (2021-Present)

Review Statistics

Overall Rating Very Positive
94% Positive 6% Negative

Positive

115.3K

Negative

8.0K

Game Information

Game Engine

Unity

Genres

ActionCasualIndie

Production Cost

Stick Fight: The Game (2017)

$10,000 - $20,000

Team Size

Initial Development (2017)

1 developer

Post-Launch Updates (2018-2020)

Small team (2-5 developers)

Ongoing Support (2021-Present)

Small team (2-5 developers)

Last updated: Aug 27, 2025