SPORE™
AppID: 17390Current Price
$19.99
Estimated Owners
2.4M
Total Reviews
67.4K
Net Revenue
$16,991,657
Revenue Breakdown
| Gross Revenue (Est.) | $47,153,611 |
| Regional Pricing (15%) | -$7,073,042 |
| Discounts (25%) | -$10,020,142 |
| Est. Refunds (5%) | -$1,503,021 |
| Steam Fee (30%) | -$8,567,222 |
| VAT & Taxes (15%) | -$2,998,528 |
| Net Revenue (Est.) | $16,991,657 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has SPORE™ generated?
Since its release, SPORE™ is estimated to have generated approximately $47,153,611 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $16,991,657.
How many copies has SPORE™ sold?
We estimate SPORE™ has sold approximately 2.4M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $47,153,611 in gross revenue.
What game engine does SPORE™ use?
SPORE™ was developed using the Custom Engine (proprietary) game engine.
How much did it cost to develop SPORE™?
The estimated development cost for SPORE™ was around $50 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on SPORE™?
SPORE™ was developed by a team of Approximately 100–150 developers 2005–2008 (Development Period).
Review Statistics
Positive
62.3K
Negative
5.1K
Game Information
Game Engine
Custom Engine (proprietary)
Genres
Production Cost
Spore (2008)
$50 million
Team Size
2005–2008 (Development Period)
Approximately 100–150 developers