SPORE™

SPORE™

AppID: 17390
Maxis™
Electronic Arts
Dec 19, 2008

Current Price

$19.99

Estimated Owners

2.4M

Total Reviews

67.4K

Net Revenue

$16,991,657

Revenue Breakdown

Gross Revenue (Est.)$47,153,611
Regional Pricing (15%)-$7,073,042
Discounts (25%)-$10,020,142
Est. Refunds (5%)-$1,503,021
Steam Fee (30%)-$8,567,222
VAT & Taxes (15%)-$2,998,528
Net Revenue (Est.)$16,991,657

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has SPORE™ generated?

Since its release, SPORE™ is estimated to have generated approximately $47,153,611 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $16,991,657.

How many copies has SPORE™ sold?

We estimate SPORE™ has sold approximately 2.4M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $47,153,611 in gross revenue.

What game engine does SPORE™ use?

SPORE™ was developed using the Custom Engine (proprietary) game engine.

How much did it cost to develop SPORE™?

The estimated development cost for SPORE™ was around $50 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on SPORE™?

SPORE™ was developed by a team of Approximately 100–150 developers 2005–2008 (Development Period).

Review Statistics

Overall Rating Very Positive
92% Positive 8% Negative

Positive

62.3K

Negative

5.1K

Game Information

Game Engine

Custom Engine (proprietary)

Genres

ActionAdventureCasualRPGSimulationStrategy

Production Cost

Spore (2008)

$50 million

Team Size

2005–2008 (Development Period)

Approximately 100–150 developers

Last updated: Aug 27, 2025