Solasta: Crown of the Magister
AppID: 1096530Current Price
$29.99
Estimated Owners
724.8K
Total Reviews
20.7K
Net Revenue
$7,832,933
Revenue Breakdown
| Gross Revenue (Est.) | $21,737,202 |
| Regional Pricing (15%) | -$3,260,580 |
| Discounts (25%) | -$4,619,155 |
| Est. Refunds (5%) | -$692,873 |
| Steam Fee (30%) | -$3,949,378 |
| VAT & Taxes (15%) | -$1,382,282 |
| Net Revenue (Est.) | $7,832,933 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Solasta: Crown of the Magister generated?
Since its release, Solasta: Crown of the Magister is estimated to have generated approximately $21,737,202 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,832,933.
How many copies has Solasta: Crown of the Magister sold?
We estimate Solasta: Crown of the Magister has sold approximately 724.8K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $21,737,202 in gross revenue.
What game engine does Solasta: Crown of the Magister use?
Solasta: Crown of the Magister was developed using the Unity 2019.4 game engine.
How much did it cost to develop Solasta: Crown of the Magister?
The estimated development cost for Solasta: Crown of the Magister was around $1.5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Solasta: Crown of the Magister?
The development team size for Solasta: Crown of the Magister varied throughout development:
- Approximately 15-20 developers - Development (2018-2020)
- Core team of 10-15 developers - Post-launch support (2021-2023)
Review Statistics
Positive
18.1K
Negative
2.7K
Game Information
Game Engine
Unity 2019.4
Genres
Production Cost
Solasta: Crown of the Magister (2021)
$1.5 million
Team Size
Development (2018-2020)
Approximately 15-20 developers
Post-launch support (2021-2023)
Core team of 10-15 developers