ShellShock Live
AppID: 326460Current Price
$9.99
Estimated Owners
1.2M
Total Reviews
35.0K
Net Revenue
$4,412,229
Revenue Breakdown
| Gross Revenue (Est.) | $12,244,393 |
| Regional Pricing (15%) | -$1,836,659 |
| Discounts (25%) | -$2,601,934 |
| Est. Refunds (5%) | -$390,290 |
| Steam Fee (30%) | -$2,224,653 |
| VAT & Taxes (15%) | -$778,629 |
| Net Revenue (Est.) | $4,412,229 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has ShellShock Live generated?
Since its release, ShellShock Live is estimated to have generated approximately $12,244,393 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $4,412,229.
How many copies has ShellShock Live sold?
We estimate ShellShock Live has sold approximately 1.2M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $12,244,393 in gross revenue.
What game engine does ShellShock Live use?
ShellShock Live was developed using the Unity game engine.
How much did it cost to develop ShellShock Live?
The estimated development cost for ShellShock Live was around $50,000 - $100,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on ShellShock Live?
The development team size for ShellShock Live varied throughout development:
- 1 developer (solo project) - 2015-2018
- Small team (2-5 developers) - 2019-present
Review Statistics
Positive
32.6K
Negative
2.4K
Game Information
Game Engine
Unity
Genres
Production Cost
ShellShock Live (2015)
$50,000 - $100,000
Team Size
2015-2018
1 developer (solo project)
2019-present
Small team (2-5 developers)