Risk of Rain 2

Risk of Rain 2

AppID: 632360
Hopoo Games
Gearbox Publishing
Aug 11, 2020

Current Price

$8.24

Estimated Owners

11.2M

Total Reviews

319.3K

Net Revenue

$33,178,373

Revenue Breakdown

Gross Revenue (Est.)$92,073,430
Regional Pricing (15%)-$13,811,015
Discounts (25%)-$19,565,604
Est. Refunds (5%)-$2,934,841
Steam Fee (30%)-$16,728,591
VAT & Taxes (15%)-$5,855,007
Net Revenue (Est.)$33,178,373

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Risk of Rain 2 generated?

Since its release, Risk of Rain 2 is estimated to have generated approximately $92,073,430 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $33,178,373.

How many copies has Risk of Rain 2 sold?

We estimate Risk of Rain 2 has sold approximately 11.2M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $92,073,430 in gross revenue.

What game engine does Risk of Rain 2 use?

Risk of Rain 2 was developed using the Unity 2019.4 game engine.

How much did it cost to develop Risk of Rain 2?

The estimated development cost for Risk of Rain 2 was around $1 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Risk of Rain 2?

The development team size for Risk of Rain 2 varied throughout development:

  • 3 core developers - Early Development (2017)
  • Approximately 10-15 developers - Full Release (2019)
  • 15-20 developers including Gearbox Publishing support - Post-Launch Support (2020-2023)

Review Statistics

Overall Rating Very Positive
93% Positive 7% Negative

Positive

298.1K

Negative

21.1K

Game Information

Game Engine

Unity 2019.4

Genres

ActionIndie

Production Cost

Risk of Rain 2 (2019)

$1 million

Team Size

Early Development (2017)

3 core developers

Full Release (2019)

Approximately 10-15 developers

Post-Launch Support (2020-2023)

15-20 developers including Gearbox Publishing support

Last updated: Aug 26, 2025