Ready or Not
AppID: 1144200Current Price
$49.99
Estimated Owners
10.2M
Total Reviews
290.8K
Net Revenue
$183,372,220
Revenue Breakdown
| Gross Revenue (Est.) | $508,876,954 |
| Regional Pricing (15%) | -$76,331,543 |
| Discounts (25%) | -$108,136,353 |
| Est. Refunds (5%) | -$16,220,453 |
| Steam Fee (30%) | -$92,456,582 |
| VAT & Taxes (15%) | -$32,359,804 |
| Net Revenue (Est.) | $183,372,220 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Ready or Not generated?
Since its release, Ready or Not is estimated to have generated approximately $508,876,954 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $183,372,220.
How many copies has Ready or Not sold?
We estimate Ready or Not has sold approximately 10.2M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $508,876,954 in gross revenue.
What game engine does Ready or Not use?
Ready or Not was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Ready or Not?
The estimated development cost for Ready or Not was around $5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Ready or Not?
The development team size for Ready or Not varied throughout development:
- Approximately 15-20 developers - December 2021 (Early Access Launch)
- Around 30-40 developers - December 2023 (1.0 Release)
- Approximately 40-50 developers - 2024 (Post-Launch Support)
Review Statistics
Positive
220.3K
Negative
70.5K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Ready or Not (2023)
$5 million
Team Size
December 2021 (Early Access Launch)
Approximately 15-20 developers
December 2023 (1.0 Release)
Around 30-40 developers
2024 (Post-Launch Support)
Approximately 40-50 developers