Ravenswatch

Ravenswatch

AppID: 2071280
Passtech Games
Nacon
Sep 26, 2024

Current Price

$24.99

Estimated Owners

615.3K

Total Reviews

17.6K

Net Revenue

$5,540,503

Revenue Breakdown

Gross Revenue (Est.)$15,375,472
Regional Pricing (15%)-$2,306,321
Discounts (25%)-$3,267,288
Est. Refunds (5%)-$490,093
Steam Fee (30%)-$2,793,531
VAT & Taxes (15%)-$977,736
Net Revenue (Est.)$5,540,503

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Ravenswatch generated?

Since its release, Ravenswatch is estimated to have generated approximately $15,375,472 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,540,503.

How many copies has Ravenswatch sold?

We estimate Ravenswatch has sold approximately 615.3K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $15,375,472 in gross revenue.

What game engine does Ravenswatch use?

Ravenswatch was developed using the Unreal Engine 4 game engine.

How much did it cost to develop Ravenswatch?

The estimated development cost for Ravenswatch was around $2-5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Ravenswatch?

Ravenswatch was developed by a team of Around 15-20 developers Early Access Launch (April 2023).

Review Statistics

Overall Rating Very Positive
80% Positive 20% Negative

Positive

14.1K

Negative

3.5K

Game Information

Game Engine

Unreal Engine 4

Genres

ActionAdventure

Production Cost

Ravenswatch (2023)

$2-5 million

Team Size

Early Access Launch (April 2023)

Around 15-20 developers

Last updated: Aug 26, 2025