Ravenswatch
AppID: 2071280Current Price
$24.99
Estimated Owners
615.3K
Total Reviews
17.6K
Net Revenue
$5,540,503
Revenue Breakdown
| Gross Revenue (Est.) | $15,375,472 |
| Regional Pricing (15%) | -$2,306,321 |
| Discounts (25%) | -$3,267,288 |
| Est. Refunds (5%) | -$490,093 |
| Steam Fee (30%) | -$2,793,531 |
| VAT & Taxes (15%) | -$977,736 |
| Net Revenue (Est.) | $5,540,503 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Ravenswatch generated?
Since its release, Ravenswatch is estimated to have generated approximately $15,375,472 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,540,503.
How many copies has Ravenswatch sold?
We estimate Ravenswatch has sold approximately 615.3K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $15,375,472 in gross revenue.
What game engine does Ravenswatch use?
Ravenswatch was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Ravenswatch?
The estimated development cost for Ravenswatch was around $2-5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Ravenswatch?
Ravenswatch was developed by a team of Around 15-20 developers Early Access Launch (April 2023).
Review Statistics
Positive
14.1K
Negative
3.5K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Ravenswatch (2023)
$2-5 million
Team Size
Early Access Launch (April 2023)
Around 15-20 developers