PowerWash Simulator
AppID: 1290000Current Price
$24.99
Estimated Owners
1.9M
Total Reviews
54.1K
Net Revenue
$17,049,206
Revenue Breakdown
| Gross Revenue (Est.) | $47,313,317 |
| Regional Pricing (15%) | -$7,096,998 |
| Discounts (25%) | -$10,054,080 |
| Est. Refunds (5%) | -$1,508,112 |
| Steam Fee (30%) | -$8,596,238 |
| VAT & Taxes (15%) | -$3,008,683 |
| Net Revenue (Est.) | $17,049,206 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has PowerWash Simulator generated?
Since its release, PowerWash Simulator is estimated to have generated approximately $47,313,317 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $17,049,206.
How many copies has PowerWash Simulator sold?
We estimate PowerWash Simulator has sold approximately 1.9M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $47,313,317 in gross revenue.
What game engine does PowerWash Simulator use?
PowerWash Simulator was developed using the Unity game engine.
How much did it cost to develop PowerWash Simulator?
The estimated development cost for PowerWash Simulator was around $500,000 - $1,000,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on PowerWash Simulator?
The development team size for PowerWash Simulator varied throughout development:
- Small team (exact number not disclosed) - Initial Release (July 2021)
- Core team of approximately 15-20 developers - Post-Launch Support (2022-2023)
- Expanded team with additional contractors (estimated 25-30 total) - 2024 Updates & DLC
Review Statistics
Positive
52.4K
Negative
1.7K
Game Information
Game Engine
Unity
Genres
Production Cost
PowerWash Simulator (2022)
$500,000 - $1,000,000
Team Size
Initial Release (July 2021)
Small team (exact number not disclosed)
Post-Launch Support (2022-2023)
Core team of approximately 15-20 developers
2024 Updates & DLC
Expanded team with additional contractors (estimated 25-30 total)