Police Simulator: Patrol Officers
AppID: 997010Current Price
$29.99
Estimated Owners
698.7K
Total Reviews
20.0K
Net Revenue
$7,551,145
Revenue Breakdown
| Gross Revenue (Est.) | $20,955,213 |
| Regional Pricing (15%) | -$3,143,282 |
| Discounts (25%) | -$4,452,983 |
| Est. Refunds (5%) | -$667,947 |
| Steam Fee (30%) | -$3,807,300 |
| VAT & Taxes (15%) | -$1,332,555 |
| Net Revenue (Est.) | $7,551,145 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Police Simulator: Patrol Officers generated?
Since its release, Police Simulator: Patrol Officers is estimated to have generated approximately $20,955,213 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,551,145.
How many copies has Police Simulator: Patrol Officers sold?
We estimate Police Simulator: Patrol Officers has sold approximately 698.7K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $20,955,213 in gross revenue.
What game engine does Police Simulator: Patrol Officers use?
Police Simulator: Patrol Officers was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Police Simulator: Patrol Officers?
The estimated development cost for Police Simulator: Patrol Officers was around $1-2 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Police Simulator: Patrol Officers?
The development team size for Police Simulator: Patrol Officers varied throughout development:
- 15-20 developers - Early Access Launch (2020)
- 25-30 developers - Full Release (2022)
- 20-25 developers - Post-Launch Updates (2023-2024)
Review Statistics
Positive
15.5K
Negative
4.5K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Police Simulator: Patrol Officers (2021)
$1-2 million
Team Size
Early Access Launch (2020)
15-20 developers
Full Release (2022)
25-30 developers
Post-Launch Updates (2023-2024)
20-25 developers