Phoenix Point
AppID: 839770Current Price
$9.99
Estimated Owners
226.9K
Total Reviews
6.5K
Net Revenue
$816,701
Revenue Breakdown
| Gross Revenue (Est.) | $2,266,431 |
| Regional Pricing (15%) | -$339,965 |
| Discounts (25%) | -$481,617 |
| Est. Refunds (5%) | -$72,242 |
| Steam Fee (30%) | -$411,782 |
| VAT & Taxes (15%) | -$144,124 |
| Net Revenue (Est.) | $816,701 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Phoenix Point generated?
Since its release, Phoenix Point is estimated to have generated approximately $2,266,431 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $816,701.
How many copies has Phoenix Point sold?
We estimate Phoenix Point has sold approximately 226.9K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $2,266,431 in gross revenue.
What game engine does Phoenix Point use?
Phoenix Point was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Phoenix Point?
The estimated development cost for Phoenix Point was around $5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Phoenix Point?
The development team size for Phoenix Point varied throughout development:
- Core team of 15-20 developers - 2016-2019
- Approximately 25-30 developers - 2020-2021
- Small maintenance team of 5-10 developers - 2022-2023
Review Statistics
Positive
4.7K
Negative
1.8K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Phoenix Point (2019)
$5 million
Team Size
2016-2019
Core team of 15-20 developers
2020-2021
Approximately 25-30 developers
2022-2023
Small maintenance team of 5-10 developers