OMSI 2: Steam Edition

OMSI 2: Steam Edition

AppID: 252530
MR-Software GbR
Aerosoft GmbH
Dec 11, 2013

Current Price

$29.99

Estimated Owners

471.4K

Total Reviews

13.5K

Net Revenue

$5,094,111

Revenue Breakdown

Gross Revenue (Est.)$14,136,686
Regional Pricing (15%)-$2,120,503
Discounts (25%)-$3,004,046
Est. Refunds (5%)-$450,607
Steam Fee (30%)-$2,568,459
VAT & Taxes (15%)-$898,961
Net Revenue (Est.)$5,094,111

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has OMSI 2: Steam Edition generated?

Since its release, OMSI 2: Steam Edition is estimated to have generated approximately $14,136,686 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,094,111.

How many copies has OMSI 2: Steam Edition sold?

We estimate OMSI 2: Steam Edition has sold approximately 471.4K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $14,136,686 in gross revenue.

What game engine does OMSI 2: Steam Edition use?

OMSI 2: Steam Edition was developed using the Proprietary Engine game engine.

How much did it cost to develop OMSI 2: Steam Edition?

The estimated development cost for OMSI 2: Steam Edition was around $1.5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on OMSI 2: Steam Edition?

The development team size for OMSI 2: Steam Edition varied throughout development:

  • 1-5 developers - Initial release (December 2012)
  • Small team (1-10 developers) - Post-release updates (2013-2023)

Review Statistics

Overall Rating Very Positive
85% Positive 15% Negative

Positive

11.5K

Negative

2.0K

Game Information

Game Engine

Proprietary Engine

Genres

CasualSimulation

Production Cost

OMSI 2: Steam Edition (2013)

$1.5 million

Team Size

Initial release (December 2012)

1-5 developers

Post-release updates (2013-2023)

Small team (1-10 developers)

Last updated: Aug 26, 2025