OMORI
AppID: 1150690Current Price
$19.99
Estimated Owners
2.9M
Total Reviews
82.6K
Net Revenue
$20,813,746
Revenue Breakdown
| Gross Revenue (Est.) | $57,760,305 |
| Regional Pricing (15%) | -$8,664,046 |
| Discounts (25%) | -$12,274,065 |
| Est. Refunds (5%) | -$1,841,110 |
| Steam Fee (30%) | -$10,494,325 |
| VAT & Taxes (15%) | -$3,673,014 |
| Net Revenue (Est.) | $20,813,746 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has OMORI generated?
Since its release, OMORI is estimated to have generated approximately $57,760,305 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $20,813,746.
How many copies has OMORI sold?
We estimate OMORI has sold approximately 2.9M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $57,760,305 in gross revenue.
What game engine does OMORI use?
OMORI was developed using the RPG Maker VX Ace game engine.
How much did it cost to develop OMORI?
The estimated development cost for OMORI was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on OMORI?
The development team size for OMORI varied throughout development:
- Primarily solo developer (Omocat) with occasional contractors - Development (2014-2020)
- Small team (3-5 people) including Omocat and additional developers - Post-launch support (2021-2022)
Review Statistics
Positive
80.2K
Negative
2.3K
Game Information
Game Engine
RPG Maker VX Ace
Genres
Production Cost
OMORI (2011-2020)
Unknown
Team Size
Development (2014-2020)
Primarily solo developer (Omocat) with occasional contractors
Post-launch support (2021-2022)
Small team (3-5 people) including Omocat and additional developers