MXGP3 - The Official Motocross Videogame
AppID: 561600Current Price
$19.99
Estimated Owners
42.7K
Total Reviews
1.2K
Net Revenue
$307,330
Revenue Breakdown
| Gross Revenue (Est.) | $852,873 |
| Regional Pricing (15%) | -$127,931 |
| Discounts (25%) | -$181,236 |
| Est. Refunds (5%) | -$27,185 |
| Steam Fee (30%) | -$154,956 |
| VAT & Taxes (15%) | -$54,235 |
| Net Revenue (Est.) | $307,330 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has MXGP3 - The Official Motocross Videogame generated?
Since its release, MXGP3 - The Official Motocross Videogame is estimated to have generated approximately $852,873 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $307,330.
How many copies has MXGP3 - The Official Motocross Videogame sold?
We estimate MXGP3 - The Official Motocross Videogame has sold approximately 42.7K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $852,873 in gross revenue.
What game engine does MXGP3 - The Official Motocross Videogame use?
MXGP3 - The Official Motocross Videogame was developed using the Unreal Engine 4 game engine.
How much did it cost to develop MXGP3 - The Official Motocross Videogame?
The estimated development cost for MXGP3 - The Official Motocross Videogame was around $5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on MXGP3 - The Official Motocross Videogame?
MXGP3 - The Official Motocross Videogame was developed by a team of Approximately 50-70 developers 2017.
Review Statistics
Positive
1.0K
Negative
178
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
MXGP3 - The Official Motocross Videogame (2017)
$5 million
Team Size
2017
Approximately 50-70 developers