Moonbase Alpha

Moonbase Alpha

AppID: 39000
Virtual Heroes, Army Game Studio
NASA
Jul 6, 2010

Current Price

Free

Estimated Owners

449.0K

Total Reviews

12.8K

Net Revenue

$0

Revenue Breakdown

Gross Revenue (Est.)$0
Regional Pricing (15%)-$0
Discounts (25%)-$0
Est. Refunds (5%)-$0
Steam Fee (30%)-$0
VAT & Taxes (15%)-$0
Net Revenue (Est.)$0

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Moonbase Alpha generated?

Since its release, Moonbase Alpha is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.

How many copies has Moonbase Alpha sold?

We estimate Moonbase Alpha has sold approximately 449.0K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $0 in gross revenue.

What game engine does Moonbase Alpha use?

Moonbase Alpha was developed using the Unity 3.5 game engine.

How much did it cost to develop Moonbase Alpha?

The estimated development cost for Moonbase Alpha was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Moonbase Alpha?

The development team size for Moonbase Alpha varied throughout development:

  • Small team, likely less than 10 core developers - Early Development (Around 2010-2011)
  • Unknown, likely a small indie team or solo developer continuing support - Ongoing Development (Post-Early Access)

Review Statistics

Overall Rating Very Positive
91% Positive 9% Negative

Positive

11.6K

Negative

1.2K

Game Information

Game Engine

Unity 3.5

Genres

AdventureSimulationStrategy

Production Cost

Moonbase Alpha (Development and Operation)

Unknown

Team Size

Early Development (Around 2010-2011)

Small team, likely less than 10 core developers

Ongoing Development (Post-Early Access)

Unknown, likely a small indie team or solo developer continuing support

Last updated: Nov 21, 2025