Minecraft Dungeons

Minecraft Dungeons

AppID: 1672970
Mojang Studios, ‪Double Eleven
Xbox Game Studios
Sep 22, 2021

Current Price

$19.99

Estimated Owners

503.2K

Total Reviews

14.4K

Net Revenue

$3,624,430

Revenue Breakdown

Gross Revenue (Est.)$10,058,168
Regional Pricing (15%)-$1,508,725
Discounts (25%)-$2,137,361
Est. Refunds (5%)-$320,604
Steam Fee (30%)-$1,827,443
VAT & Taxes (15%)-$639,605
Net Revenue (Est.)$3,624,430

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Minecraft Dungeons generated?

Since its release, Minecraft Dungeons is estimated to have generated approximately $10,058,168 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,624,430.

How many copies has Minecraft Dungeons sold?

We estimate Minecraft Dungeons has sold approximately 503.2K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $10,058,168 in gross revenue.

What game engine does Minecraft Dungeons use?

Minecraft Dungeons was developed using the Unity 2019.4 game engine.

How much did it cost to develop Minecraft Dungeons?

The estimated development cost for Minecraft Dungeons was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Minecraft Dungeons?

The development team size for Minecraft Dungeons varied throughout development:

  • Around 30-40 developers - 2018-2020 (Development)
  • Approximately 50 developers - May 2020 (Launch)
  • 20-30 developers - 2021-2023 (Post-launch support)

Review Statistics

Overall Rating Very Positive
91% Positive 9% Negative

Positive

13.1K

Negative

1.3K

Game Information

Game Engine

Unity 2019.4

Genres

ActionAdventureRPG

Production Cost

Minecraft Dungeons (2020)

Unknown

Team Size

2018-2020 (Development)

Around 30-40 developers

May 2020 (Launch)

Approximately 50 developers

2021-2023 (Post-launch support)

20-30 developers

Last updated: Aug 27, 2025