Microsoft Flight Simulator X: Steam Edition

Microsoft Flight Simulator X: Steam Edition

AppID: 314160
Publisher: Xbox Game Studios
Dec 18, 2014

Current Price

$24.99

Estimated Owners

901.9K

Total Reviews

25.8K

Net Revenue

$8,121,806

Overview

Revenue Breakdown

Gross Revenue (Est.)$22,538,856
Regional Pricing (15%)-$3,380,828
Discounts (25%)-$4,789,507
Est. Refunds (5%)-$718,426
Steam Fee (30%)-$4,095,028
VAT & Taxes (15%)-$1,433,260
Net Revenue (Est.)$8,121,806

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Microsoft Flight Simulator X: Steam Edition generated?

Since its release, Microsoft Flight Simulator X: Steam Edition is estimated to have generated approximately $22,538,856 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $8,121,806.

How many copies has Microsoft Flight Simulator X: Steam Edition sold?

We estimate Microsoft Flight Simulator X: Steam Edition has sold approximately 901.9K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $22,538,856 in gross revenue.

What game engine does Microsoft Flight Simulator X: Steam Edition use?

Microsoft Flight Simulator X: Steam Edition was developed using the ESP (Microsoft ESP), based on Microsoft Flight Simulator X codebase game engine.

How much did it cost to develop Microsoft Flight Simulator X: Steam Edition?

The estimated development cost for Microsoft Flight Simulator X: Steam Edition was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Microsoft Flight Simulator X: Steam Edition?

The development team size for Microsoft Flight Simulator X: Steam Edition varied throughout development:

  • Approximately 50-70 developers - 2006 (Original Release)
  • Small team for porting (estimated 10-20 developers) - 2014 (Steam Edition Release)

Review Statistics

Overall Rating Very Positive
86% Positive 14% Negative

Positive

22.3K

Negative

3.5K

Game Information

Game Engine

ESP (Microsoft ESP), based on Microsoft Flight Simulator X codebase

Genres

Production Cost

Microsoft Flight Simulator X: Steam Edition (2014)

Unknown

Team Size

2006 (Original Release)

Approximately 50-70 developers

2014 (Steam Edition Release)

Small team for porting (estimated 10-20 developers)

Last updated: Aug 27, 2025

Detailed Revenue Analysis

Calculation Breakdown

Total Reviews 25.8K
Boxleiter Multiplier × 35
Estimated Owners 901.9K
Average Price $24.99
Gross Revenue $22,538,856

Deductions Applied

Regional Pricing (15%) -$3,380,828
Discounts (25%) -$4,789,507
Estimated Refunds (5%) -$718,426
Steam Platform Fee (30%) -$4,095,028
VAT & Taxes (15%) -$1,433,260
Net Revenue $8,121,806

Review Analysis

Review Distribution

Positive Reviews 22.3K (86%)
Negative Reviews 3.5K (14%)

Review Metrics

Total Reviews 25.8K
Review Score Very Positive
Positive Ratio 86%

Game Details

Full Name

Microsoft Flight Simulator X: Steam Edition

Steam App ID

314160

Type

Game

Developers

Microsoft Game Studios

Publishers

Xbox Game Studios

Release Date

Dec 18, 2014

Additional Details

Game Engine

ESP (Microsoft ESP), based on Microsoft Flight Simulator X codebase

Genres

Official Website

Visit Official Site

Age Ratings

ESRB e
PEGI 3

Production Cost

Microsoft Flight Simulator X: Steam Edition (2014)

Unknown

Team Size

2006 (Original Release)

Approximately 50-70 developers

2014 (Steam Edition Release)

Small team for porting (estimated 10-20 developers)