Metaphor: ReFantazio

Metaphor: ReFantazio

AppID: 2679460
ATLUS
SEGA
Oct 10, 2024

Current Price

$69.99

Estimated Owners

1.3M

Total Reviews

36.6K

Net Revenue

$32,267,966

Revenue Breakdown

Gross Revenue (Est.)$89,546,956
Regional Pricing (15%)-$13,432,043
Discounts (25%)-$19,028,728
Est. Refunds (5%)-$2,854,309
Steam Fee (30%)-$16,269,563
VAT & Taxes (15%)-$5,694,347
Net Revenue (Est.)$32,267,966

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Metaphor: ReFantazio generated?

Since its release, Metaphor: ReFantazio is estimated to have generated approximately $89,546,956 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $32,267,966.

How many copies has Metaphor: ReFantazio sold?

We estimate Metaphor: ReFantazio has sold approximately 1.3M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $89,546,956 in gross revenue.

What game engine does Metaphor: ReFantazio use?

Metaphor: ReFantazio was developed using the Unreal Engine 4 game engine.

How much did it cost to develop Metaphor: ReFantazio?

The estimated development cost for Metaphor: ReFantazio was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Metaphor: ReFantazio?

The development team size for Metaphor: ReFantazio varied throughout development:

  • Approximately 100-150 core developers - Development Period (2021-2024)
  • 200+ including external partners and support staff - Full Production (2023-2024)

Review Statistics

Overall Rating Very Positive
90% Positive 10% Negative

Positive

33.1K

Negative

3.5K

Game Information

Game Engine

Unreal Engine 4

Genres

ActionAdventureRPG

Production Cost

Metaphor: ReFantazio (2024)

Unknown

Team Size

Development Period (2021-2024)

Approximately 100-150 core developers

Full Production (2023-2024)

200+ including external partners and support staff

Last updated: Aug 26, 2025