METAL GEAR RISING: REVENGEANCE

METAL GEAR RISING: REVENGEANCE

AppID: 235460
PlatinumGames
KONAMI
Jan 9, 2014

Current Price

$29.99

Estimated Owners

3.0M

Total Reviews

85.2K

Net Revenue

$32,213,404

Revenue Breakdown

Gross Revenue (Est.)$89,395,542
Regional Pricing (15%)-$13,409,331
Discounts (25%)-$18,996,553
Est. Refunds (5%)-$2,849,483
Steam Fee (30%)-$16,242,052
VAT & Taxes (15%)-$5,684,718
Net Revenue (Est.)$32,213,404

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has METAL GEAR RISING: REVENGEANCE generated?

Since its release, METAL GEAR RISING: REVENGEANCE is estimated to have generated approximately $89,395,542 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $32,213,404.

How many copies has METAL GEAR RISING: REVENGEANCE sold?

We estimate METAL GEAR RISING: REVENGEANCE has sold approximately 3.0M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $89,395,542 in gross revenue.

What game engine does METAL GEAR RISING: REVENGEANCE use?

METAL GEAR RISING: REVENGEANCE was developed using the PlatinumGames' Proprietary Engine game engine.

How much did it cost to develop METAL GEAR RISING: REVENGEANCE?

The estimated development cost for METAL GEAR RISING: REVENGEANCE was around $10-15 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on METAL GEAR RISING: REVENGEANCE?

METAL GEAR RISING: REVENGEANCE was developed by a team of Approximately 100-150 developers 2012-2013.

Review Statistics

Overall Rating Overwhelmingly Positive
96% Positive 4% Negative

Positive

81.8K

Negative

3.4K

Game Information

Game Engine

PlatinumGames' Proprietary Engine

Genres

Action

Production Cost

Metal Gear Rising: Revengeance (2013)

$10-15 million

Team Size

2012-2013

Approximately 100-150 developers

Last updated: Aug 27, 2025