Marvel’s Spider-Man: Miles Morales
AppID: 1817190Current Price
$49.99
Estimated Owners
1.6M
Total Reviews
45.1K
Net Revenue
$28,463,691
Revenue Breakdown
| Gross Revenue (Est.) | $78,989,699 |
| Regional Pricing (15%) | -$11,848,455 |
| Discounts (25%) | -$16,785,311 |
| Est. Refunds (5%) | -$2,517,797 |
| Steam Fee (30%) | -$14,351,441 |
| VAT & Taxes (15%) | -$5,023,004 |
| Net Revenue (Est.) | $28,463,691 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Marvel’s Spider-Man: Miles Morales generated?
Since its release, Marvel’s Spider-Man: Miles Morales is estimated to have generated approximately $78,989,699 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $28,463,691.
How many copies has Marvel’s Spider-Man: Miles Morales sold?
We estimate Marvel’s Spider-Man: Miles Morales has sold approximately 1.6M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $78,989,699 in gross revenue.
What game engine does Marvel’s Spider-Man: Miles Morales use?
Marvel’s Spider-Man: Miles Morales was developed using the Insomniac's proprietary engine game engine.
How much did it cost to develop Marvel’s Spider-Man: Miles Morales?
The estimated development cost for Marvel’s Spider-Man: Miles Morales was around $75 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Marvel’s Spider-Man: Miles Morales?
The development team size for Marvel’s Spider-Man: Miles Morales varied throughout development:
- Approximately 200-250 developers - Development (2019-2020)
- Over 200 core developers - Full Production (2020)
Review Statistics
Positive
42.1K
Negative
3.1K
Game Information
Game Engine
Insomniac's proprietary engine
Genres
Production Cost
Marvel's Spider-Man: Miles Morales (2020)
$75 million
Team Size
Development (2019-2020)
Approximately 200-250 developers
Full Production (2020)
Over 200 core developers