Manor Lords
AppID: 1363080Current Price
$25.99
Estimated Owners
2.6M
Total Reviews
74.5K
Net Revenue
$24,405,898
Revenue Breakdown
| Gross Revenue (Est.) | $67,728,900 |
| Regional Pricing (15%) | -$10,159,335 |
| Discounts (25%) | -$14,392,391 |
| Est. Refunds (5%) | -$2,158,859 |
| Steam Fee (30%) | -$12,305,495 |
| VAT & Taxes (15%) | -$4,306,923 |
| Net Revenue (Est.) | $24,405,898 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Manor Lords generated?
Since its release, Manor Lords is estimated to have generated approximately $67,728,900 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $24,405,898.
How many copies has Manor Lords sold?
We estimate Manor Lords has sold approximately 2.6M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $67,728,900 in gross revenue.
What game engine does Manor Lords use?
Manor Lords was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Manor Lords?
The estimated development cost for Manor Lords was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Manor Lords?
The development team size for Manor Lords varied throughout development:
- 1 developer (solo developer) - Development (2017-2024)
- Small team with external support - Post-launch support (2024-present)
Review Statistics
Positive
63.7K
Negative
10.8K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Manor Lords (2024)
Unknown
Team Size
Development (2017-2024)
1 developer (solo developer)
Post-launch support (2024-present)
Small team with external support