Last Epoch
AppID: 899770Current Price
$34.99
Estimated Owners
3.9M
Total Reviews
112.7K
Net Revenue
$49,737,464
Revenue Breakdown
| Gross Revenue (Est.) | $138,026,628 |
| Regional Pricing (15%) | -$20,703,994 |
| Discounts (25%) | -$29,330,658 |
| Est. Refunds (5%) | -$4,399,599 |
| Steam Fee (30%) | -$25,077,713 |
| VAT & Taxes (15%) | -$8,777,200 |
| Net Revenue (Est.) | $49,737,464 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Last Epoch generated?
Since its release, Last Epoch is estimated to have generated approximately $138,026,628 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $49,737,464.
How many copies has Last Epoch sold?
We estimate Last Epoch has sold approximately 3.9M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $138,026,628 in gross revenue.
What game engine does Last Epoch use?
Last Epoch was developed using the Unity 2019.4 game engine.
How much did it cost to develop Last Epoch?
The estimated development cost for Last Epoch was around $5-10 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Last Epoch?
The development team size for Last Epoch varied throughout development:
- Small core team (approximately 5-10 developers) - Early Development (2017-2018)
- Approximately 15-20 developers - Early Access Launch (April 2019)
- Around 25-30 developers - Version 0.8 Release (2021)
- Approximately 35-40 developers - Version 0.9 Release (2022)
- Around 50-60 developers - Version 1.0 Release (February 2024)
Review Statistics
Positive
89.5K
Negative
23.2K
Game Information
Game Engine
Unity 2019.4
Genres
Production Cost
Last Epoch (2018-2024)
$5-10 million
Team Size
Early Development (2017-2018)
Small core team (approximately 5-10 developers)
Early Access Launch (April 2019)
Approximately 15-20 developers
Version 0.8 Release (2021)
Around 25-30 developers
Version 0.9 Release (2022)
Approximately 35-40 developers
Version 1.0 Release (February 2024)
Around 50-60 developers