Kingdom Two Crowns

Kingdom Two Crowns

AppID: 701160
Stumpy🐙Squid, Fury Studios, Coatsink
Raw Fury
Dec 11, 2018

Current Price

$19.99

Estimated Owners

1.2M

Total Reviews

33.9K

Net Revenue

$8,550,538

Revenue Breakdown

Gross Revenue (Est.)$23,728,630
Regional Pricing (15%)-$3,559,294
Discounts (25%)-$5,042,334
Est. Refunds (5%)-$756,350
Steam Fee (30%)-$4,311,195
VAT & Taxes (15%)-$1,508,918
Net Revenue (Est.)$8,550,538

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Kingdom Two Crowns generated?

Since its release, Kingdom Two Crowns is estimated to have generated approximately $23,728,630 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $8,550,538.

How many copies has Kingdom Two Crowns sold?

We estimate Kingdom Two Crowns has sold approximately 1.2M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $23,728,630 in gross revenue.

What game engine does Kingdom Two Crowns use?

Kingdom Two Crowns was developed using the Unity game engine.

How much did it cost to develop Kingdom Two Crowns?

The estimated development cost for Kingdom Two Crowns was around $500,000 - $1,000,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Kingdom Two Crowns?

The development team size for Kingdom Two Crowns varied throughout development:

  • Core team of 5-10 developers - Development (2017-2018)
  • Small team of 3-5 developers - Post-launch updates (2019-2021)
  • Minimal maintenance team (1-3 developers) - 2022-present

Review Statistics

Overall Rating Very Positive
90% Positive 10% Negative

Positive

30.6K

Negative

3.3K

Game Information

Game Engine

Unity

Genres

AdventureIndieSimulationStrategy

Production Cost

Kingdom Two Crowns (2018)

$500,000 - $1,000,000

Team Size

Development (2017-2018)

Core team of 5-10 developers

Post-launch updates (2019-2021)

Small team of 3-5 developers

2022-present

Minimal maintenance team (1-3 developers)

Last updated: Aug 27, 2025