Inscryption
AppID: 1092790Current Price
$19.99
Estimated Owners
4.7M
Total Reviews
135.1K
Net Revenue
$34,063,990
Revenue Breakdown
| Gross Revenue (Est.) | $94,531,111 |
| Regional Pricing (15%) | -$14,179,667 |
| Discounts (25%) | -$20,087,861 |
| Est. Refunds (5%) | -$3,013,179 |
| Steam Fee (30%) | -$17,175,121 |
| VAT & Taxes (15%) | -$6,011,292 |
| Net Revenue (Est.) | $34,063,990 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Inscryption generated?
Since its release, Inscryption is estimated to have generated approximately $94,531,111 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $34,063,990.
How many copies has Inscryption sold?
We estimate Inscryption has sold approximately 4.7M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $94,531,111 in gross revenue.
What game engine does Inscryption use?
Inscryption was developed using the Unity game engine.
How much did it cost to develop Inscryption?
The estimated development cost for Inscryption was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Inscryption?
The development team size for Inscryption varied throughout development:
- Primarily solo developer (Daniel Mullins) - Development (2018-2021)
- Small team (3-5 people) for art, music, and QA - Additional support
Review Statistics
Positive
130.9K
Negative
4.2K
Game Information
Game Engine
Unity
Genres
Production Cost
Inscryption (2021)
Unknown
Team Size
Development (2018-2021)
Primarily solo developer (Daniel Mullins)
Additional support
Small team (3-5 people) for art, music, and QA