Hotline Miami 2: Wrong Number
AppID: 274170Current Price
$14.99
Estimated Owners
2.4M
Total Reviews
68.5K
Net Revenue
$12,945,987
Revenue Breakdown
| Gross Revenue (Est.) | $35,926,458 |
| Regional Pricing (15%) | -$5,388,969 |
| Discounts (25%) | -$7,634,372 |
| Est. Refunds (5%) | -$1,145,156 |
| Steam Fee (30%) | -$6,527,388 |
| VAT & Taxes (15%) | -$2,284,586 |
| Net Revenue (Est.) | $12,945,987 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Hotline Miami 2: Wrong Number generated?
Since its release, Hotline Miami 2: Wrong Number is estimated to have generated approximately $35,926,458 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $12,945,987.
How many copies has Hotline Miami 2: Wrong Number sold?
We estimate Hotline Miami 2: Wrong Number has sold approximately 2.4M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $35,926,458 in gross revenue.
What game engine does Hotline Miami 2: Wrong Number use?
Hotline Miami 2: Wrong Number was developed using the GameMaker Studio game engine.
How much did it cost to develop Hotline Miami 2: Wrong Number?
The estimated development cost for Hotline Miami 2: Wrong Number was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Hotline Miami 2: Wrong Number?
Hotline Miami 2: Wrong Number was developed by a team of 2 core developers 2013-2015.
Review Statistics
Positive
64.4K
Negative
4.0K
Game Information
Game Engine
GameMaker Studio
Genres
Production Cost
Hotline Miami 2: Wrong Number (2015)
$500,000
Team Size
2013-2015
2 core developers