Guild Wars
AppID: 29720Current Price
Free
Estimated Owners
41.1K
Total Reviews
1.2K
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Guild Wars generated?
Since its release, Guild Wars is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has Guild Wars sold?
We estimate Guild Wars has sold approximately 41.1K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does Guild Wars use?
Guild Wars was developed using the Proprietary Engine game engine.
How much did it cost to develop Guild Wars?
The estimated development cost for Guild Wars was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Guild Wars?
The development team size for Guild Wars varied throughout development:
- Around 100 developers - Around launch (2005)
- Around 250 developers for Guild Wars 2 (which succeeded the original Guild Wars team) - Pre-Guild Wars 2 development (circa 2010-2012)
Review Statistics
Positive
1.1K
Negative
63
Game Information
Game Engine
Proprietary Engine
Production Cost
Guild Wars (2005)
Unknown
Team Size
Around launch (2005)
Around 100 developers
Pre-Guild Wars 2 development (circa 2010-2012)
Around 250 developers for Guild Wars 2 (which succeeded the original Guild Wars team)