Gas Station Simulator
AppID: 1149620Current Price
$10.99
Estimated Owners
897.7K
Total Reviews
25.6K
Net Revenue
$3,555,142
Revenue Breakdown
| Gross Revenue (Est.) | $9,865,888 |
| Regional Pricing (15%) | -$1,479,883 |
| Discounts (25%) | -$2,096,501 |
| Est. Refunds (5%) | -$314,475 |
| Steam Fee (30%) | -$1,792,508 |
| VAT & Taxes (15%) | -$627,378 |
| Net Revenue (Est.) | $3,555,142 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Gas Station Simulator generated?
Since its release, Gas Station Simulator is estimated to have generated approximately $9,865,888 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,555,142.
How many copies has Gas Station Simulator sold?
We estimate Gas Station Simulator has sold approximately 897.7K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $9,865,888 in gross revenue.
What game engine does Gas Station Simulator use?
Gas Station Simulator was developed using the Unity game engine.
How much did it cost to develop Gas Station Simulator?
The estimated development cost for Gas Station Simulator was around $500,000 - $1,000,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Gas Station Simulator?
The development team size for Gas Station Simulator varied throughout development:
- Small indie team (3-5 people) - Early Development (2019)
- Core team of 5-10 developers - Full Release (2021)
- Small team with occasional contractors (5-8 people) - Post-Launch Updates (2022-2023)
Review Statistics
Positive
22.6K
Negative
3.1K
Game Information
Game Engine
Unity
Genres
Production Cost
Gas Station Simulator (2021)
$500,000 - $1,000,000
Team Size
Early Development (2019)
Small indie team (3-5 people)
Full Release (2021)
Core team of 5-10 developers
Post-Launch Updates (2022-2023)
Small team with occasional contractors (5-8 people)