Gang Beasts

Gang Beasts

AppID: 285900
Boneloaf, Rocket Science
Boneloaf
Dec 12, 2017

Current Price

$7.99

Estimated Owners

2.1M

Total Reviews

61.0K

Net Revenue

$6,150,558

Revenue Breakdown

Gross Revenue (Est.)$17,068,438
Regional Pricing (15%)-$2,560,266
Discounts (25%)-$3,627,043
Est. Refunds (5%)-$544,056
Steam Fee (30%)-$3,101,122
VAT & Taxes (15%)-$1,085,393
Net Revenue (Est.)$6,150,558

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Gang Beasts generated?

Since its release, Gang Beasts is estimated to have generated approximately $17,068,438 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $6,150,558.

How many copies has Gang Beasts sold?

We estimate Gang Beasts has sold approximately 2.1M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $17,068,438 in gross revenue.

What game engine does Gang Beasts use?

Gang Beasts was developed using the Unity game engine.

How much did it cost to develop Gang Beasts?

The estimated development cost for Gang Beasts was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Gang Beasts?

The development team size for Gang Beasts varied throughout development:

  • 3-5 core developers - Initial development (2014-2017)
  • 10-15 developers - Post-launch updates (2018-2021)
  • Small team (exact size undisclosed) - Ongoing support (2022-present)

Review Statistics

Overall Rating Very Positive
85% Positive 15% Negative

Positive

52.0K

Negative

9.0K

Game Information

Game Engine

Unity

Genres

ActionAdventureCasualIndieSimulation

Production Cost

Gang Beasts (2014-2017)

Unknown

Team Size

Initial development (2014-2017)

3-5 core developers

Post-launch updates (2018-2021)

10-15 developers

Ongoing support (2022-present)

Small team (exact size undisclosed)

Last updated: Aug 27, 2025