Gang Beasts
AppID: 285900Current Price
$7.99
Estimated Owners
2.1M
Total Reviews
61.0K
Net Revenue
$6,150,558
Revenue Breakdown
| Gross Revenue (Est.) | $17,068,438 |
| Regional Pricing (15%) | -$2,560,266 |
| Discounts (25%) | -$3,627,043 |
| Est. Refunds (5%) | -$544,056 |
| Steam Fee (30%) | -$3,101,122 |
| VAT & Taxes (15%) | -$1,085,393 |
| Net Revenue (Est.) | $6,150,558 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Gang Beasts generated?
Since its release, Gang Beasts is estimated to have generated approximately $17,068,438 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $6,150,558.
How many copies has Gang Beasts sold?
We estimate Gang Beasts has sold approximately 2.1M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $17,068,438 in gross revenue.
What game engine does Gang Beasts use?
Gang Beasts was developed using the Unity game engine.
How much did it cost to develop Gang Beasts?
The estimated development cost for Gang Beasts was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Gang Beasts?
The development team size for Gang Beasts varied throughout development:
- 3-5 core developers - Initial development (2014-2017)
- 10-15 developers - Post-launch updates (2018-2021)
- Small team (exact size undisclosed) - Ongoing support (2022-present)
Review Statistics
Positive
52.0K
Negative
9.0K
Game Information
Game Engine
Unity
Genres
Production Cost
Gang Beasts (2014-2017)
Unknown
Team Size
Initial development (2014-2017)
3-5 core developers
Post-launch updates (2018-2021)
10-15 developers
Ongoing support (2022-present)
Small team (exact size undisclosed)