Foxhole
AppID: 505460Current Price
$29.99
Estimated Owners
1.6M
Total Reviews
45.5K
Net Revenue
$17,198,108
Revenue Breakdown
| Gross Revenue (Est.) | $47,726,536 |
| Regional Pricing (15%) | -$7,158,980 |
| Discounts (25%) | -$10,141,889 |
| Est. Refunds (5%) | -$1,521,283 |
| Steam Fee (30%) | -$8,671,315 |
| VAT & Taxes (15%) | -$3,034,960 |
| Net Revenue (Est.) | $17,198,108 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Foxhole generated?
Since its release, Foxhole is estimated to have generated approximately $47,726,536 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $17,198,108.
How many copies has Foxhole sold?
We estimate Foxhole has sold approximately 1.6M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $47,726,536 in gross revenue.
What game engine does Foxhole use?
Foxhole was developed using the Custom Engine game engine.
How much did it cost to develop Foxhole?
The estimated development cost for Foxhole was around $1-2 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Foxhole?
The development team size for Foxhole varied throughout development:
- Small indie team (approx. 2-5 developers) - 2016-2017
- Around 10-15 developers - 2018-2019
- Approximately 20-25 developers - 2020-2021
- Around 30-40 developers - 2022-2023
- Estimated 40-50 developers - 2024
Review Statistics
Positive
38.1K
Negative
7.4K
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Foxhole (2017-2022)
$1-2 million
Team Size
2016-2017
Small indie team (approx. 2-5 developers)
2018-2019
Around 10-15 developers
2020-2021
Approximately 20-25 developers
2022-2023
Around 30-40 developers
2024
Estimated 40-50 developers