F1® 25
AppID: 3059520Current Price
$47.99
Estimated Owners
233.0K
Total Reviews
6.7K
Net Revenue
$4,029,799
Revenue Breakdown
| Gross Revenue (Est.) | $11,183,110 |
| Regional Pricing (15%) | -$1,677,466 |
| Discounts (25%) | -$2,376,411 |
| Est. Refunds (5%) | -$356,462 |
| Steam Fee (30%) | -$2,031,831 |
| VAT & Taxes (15%) | -$711,141 |
| Net Revenue (Est.) | $4,029,799 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has F1® 25 generated?
Since its release, F1® 25 is estimated to have generated approximately $11,183,110 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $4,029,799.
How many copies has F1® 25 sold?
We estimate F1® 25 has sold approximately 233.0K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $11,183,110 in gross revenue.
What game engine does F1® 25 use?
F1® 25 was developed using the EA Sports F1® 25 Engine game engine.
How much did it cost to develop F1® 25?
The estimated development cost for F1® 25 was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on F1® 25?
F1® 25 was developed by a team of 200-300 developers (estimated based on EA/Codemasters patterns) Development cycle (typically 2-3 years).
Review Statistics
Positive
5.8K
Negative
895
Game Information
Game Engine
EA Sports F1® 25 Engine
Genres
Production Cost
F1 25 (2025)
Unknown
Team Size
Development cycle (typically 2-3 years)
200-300 developers (estimated based on EA/Codemasters patterns)