EVERSPACE™ 2

EVERSPACE™ 2

AppID: 1128920
ROCKFISH Games
ROCKFISH Games
Apr 6, 2023

Current Price

$14.99

Estimated Owners

416.1K

Total Reviews

11.9K

Net Revenue

$2,247,498

Revenue Breakdown

Gross Revenue (Est.)$6,237,039
Regional Pricing (15%)-$935,556
Discounts (25%)-$1,325,371
Est. Refunds (5%)-$198,806
Steam Fee (30%)-$1,133,192
VAT & Taxes (15%)-$396,617
Net Revenue (Est.)$2,247,498

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has EVERSPACE™ 2 generated?

Since its release, EVERSPACE™ 2 is estimated to have generated approximately $6,237,039 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,247,498.

How many copies has EVERSPACE™ 2 sold?

We estimate EVERSPACE™ 2 has sold approximately 416.1K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $6,237,039 in gross revenue.

What game engine does EVERSPACE™ 2 use?

EVERSPACE™ 2 was developed using the Unreal Engine 4 game engine.

How much did it cost to develop EVERSPACE™ 2?

The estimated development cost for EVERSPACE™ 2 was around $15 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on EVERSPACE™ 2?

The development team size for EVERSPACE™ 2 varied throughout development:

  • Core team of 25 developers - Early Development (2019)
  • Approximately 40 developers - Full Production (2021)
  • Around 45-50 developers - Launch (April 2023)
  • Core team of 30-35 developers - Post-Launch Updates (2024)

Review Statistics

Overall Rating Very Positive
87% Positive 13% Negative

Positive

10.3K

Negative

1.6K

Game Information

Game Engine

Unreal Engine 4

Genres

ActionAdventureRPGSimulation

Production Cost

EVERSPACE™ 2 (Development: 2019-2023)

$15 million

Team Size

Early Development (2019)

Core team of 25 developers

Full Production (2021)

Approximately 40 developers

Launch (April 2023)

Around 45-50 developers

Post-Launch Updates (2024)

Core team of 30-35 developers

Last updated: Aug 27, 2025