EVERSPACE™ 2
AppID: 1128920Current Price
$14.99
Estimated Owners
416.1K
Total Reviews
11.9K
Net Revenue
$2,247,498
Revenue Breakdown
| Gross Revenue (Est.) | $6,237,039 |
| Regional Pricing (15%) | -$935,556 |
| Discounts (25%) | -$1,325,371 |
| Est. Refunds (5%) | -$198,806 |
| Steam Fee (30%) | -$1,133,192 |
| VAT & Taxes (15%) | -$396,617 |
| Net Revenue (Est.) | $2,247,498 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has EVERSPACE™ 2 generated?
Since its release, EVERSPACE™ 2 is estimated to have generated approximately $6,237,039 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,247,498.
How many copies has EVERSPACE™ 2 sold?
We estimate EVERSPACE™ 2 has sold approximately 416.1K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $6,237,039 in gross revenue.
What game engine does EVERSPACE™ 2 use?
EVERSPACE™ 2 was developed using the Unreal Engine 4 game engine.
How much did it cost to develop EVERSPACE™ 2?
The estimated development cost for EVERSPACE™ 2 was around $15 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on EVERSPACE™ 2?
The development team size for EVERSPACE™ 2 varied throughout development:
- Core team of 25 developers - Early Development (2019)
- Approximately 40 developers - Full Production (2021)
- Around 45-50 developers - Launch (April 2023)
- Core team of 30-35 developers - Post-Launch Updates (2024)
Review Statistics
Positive
10.3K
Negative
1.6K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
EVERSPACE™ 2 (Development: 2019-2023)
$15 million
Team Size
Early Development (2019)
Core team of 25 developers
Full Production (2021)
Approximately 40 developers
Launch (April 2023)
Around 45-50 developers
Post-Launch Updates (2024)
Core team of 30-35 developers