Dyson Sphere Program

Dyson Sphere Program

AppID: 1366540
Youthcat Studio
Gamirror Games
Jan 20, 2021

Current Price

$15.99

Estimated Owners

3.0M

Total Reviews

86.3K

Net Revenue

$17,410,211

Revenue Breakdown

Gross Revenue (Est.)$48,315,144
Regional Pricing (15%)-$7,247,272
Discounts (25%)-$10,266,968
Est. Refunds (5%)-$1,540,045
Steam Fee (30%)-$8,778,258
VAT & Taxes (15%)-$3,072,390
Net Revenue (Est.)$17,410,211

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Dyson Sphere Program generated?

Since its release, Dyson Sphere Program is estimated to have generated approximately $48,315,144 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $17,410,211.

How many copies has Dyson Sphere Program sold?

We estimate Dyson Sphere Program has sold approximately 3.0M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $48,315,144 in gross revenue.

What game engine does Dyson Sphere Program use?

Dyson Sphere Program was developed using the Unity 2019.4 game engine.

How much did it cost to develop Dyson Sphere Program?

The estimated development cost for Dyson Sphere Program was around $1-2 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Dyson Sphere Program?

The development team size for Dyson Sphere Program varied throughout development:

  • 5 developers - Early development (2019)
  • 5 core developers - Launch (January 2021)
  • 5-10 developers - Post-launch (2021-2022)
  • Around 15 developers - 2023-2024

Review Statistics

Overall Rating Overwhelmingly Positive
98% Positive 2% Negative

Positive

84.3K

Negative

2.1K

Game Information

Game Engine

Unity 2019.4

Genres

IndieSimulationStrategyEarly Access

Production Cost

Dyson Sphere Program (2021)

$1-2 million

Team Size

Early development (2019)

5 developers

Launch (January 2021)

5 core developers

Post-launch (2021-2022)

5-10 developers

2023-2024

Around 15 developers

Last updated: Aug 26, 2025