Diablo® IV
AppID: 2344520Current Price
$49.99
Estimated Owners
1.9M
Total Reviews
54.2K
Net Revenue
$34,148,738
Revenue Breakdown
| Gross Revenue (Est.) | $94,766,293 |
| Regional Pricing (15%) | -$14,214,944 |
| Discounts (25%) | -$20,137,837 |
| Est. Refunds (5%) | -$3,020,676 |
| Steam Fee (30%) | -$17,217,851 |
| VAT & Taxes (15%) | -$6,026,248 |
| Net Revenue (Est.) | $34,148,738 |
Revenue estimates use the Boxleiter Method with a confidence score of 86/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Diablo® IV generated?
Since its release, Diablo® IV is estimated to have generated approximately $94,766,293 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $34,148,738.
How many copies has Diablo® IV sold?
We estimate Diablo® IV has sold approximately 1.9M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $94,766,293 in gross revenue.
What game engine does Diablo® IV use?
Diablo® IV was developed using the Blizzard's Proprietary Engine game engine.
How much did it cost to develop Diablo® IV?
The estimated development cost for Diablo® IV was around $200 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Diablo® IV?
The development team size for Diablo® IV varied throughout development:
- Over 9000 developers and support staff - June 2023
- Approximately 8500+ including external partners - 2023
- Roughly 8700 contributors - Development peak (2022-2023)
Review Statistics
Positive
35.7K
Negative
18.5K
Game Information
Game Engine
Blizzard's Proprietary Engine
Genres
Production Cost
Diablo IV (2023)
$200 million
Team Size
June 2023
Over 9000 developers and support staff
2023
Approximately 8500+ including external partners
Development peak (2022-2023)
Roughly 8700 contributors