Deep Rock Galactic: Survivor
AppID: 2321470Current Price
$12.99
Estimated Owners
1.3M
Total Reviews
37.9K
Net Revenue
$6,215,120
Revenue Breakdown
| Gross Revenue (Est.) | $17,247,602 |
| Regional Pricing (15%) | -$2,587,140 |
| Discounts (25%) | -$3,665,116 |
| Est. Refunds (5%) | -$549,767 |
| Steam Fee (30%) | -$3,133,674 |
| VAT & Taxes (15%) | -$1,096,786 |
| Net Revenue (Est.) | $6,215,120 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Deep Rock Galactic: Survivor generated?
Since its release, Deep Rock Galactic: Survivor is estimated to have generated approximately $17,247,602 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $6,215,120.
How many copies has Deep Rock Galactic: Survivor sold?
We estimate Deep Rock Galactic: Survivor has sold approximately 1.3M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $17,247,602 in gross revenue.
What game engine does Deep Rock Galactic: Survivor use?
Deep Rock Galactic: Survivor was developed using the Unity game engine.
How much did it cost to develop Deep Rock Galactic: Survivor?
The estimated development cost for Deep Rock Galactic: Survivor was around $500,000 - $1,500,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Deep Rock Galactic: Survivor?
The development team size for Deep Rock Galactic: Survivor varied throughout development:
- Small team (exact number not publicly disclosed) - Development (2023-2024)
- Primarily developed by Funday Games (small indie studio) - Early Access Launch (February 2024)
Review Statistics
Positive
32.9K
Negative
5.1K
Game Information
Game Engine
Unity
Genres
Production Cost
Deep Rock Galactic: Survivor (2024)
$500,000 - $1,500,000
Team Size
Development (2023-2024)
Small team (exact number not publicly disclosed)
Early Access Launch (February 2024)
Primarily developed by Funday Games (small indie studio)