Dead by Daylight

Dead by Daylight

AppID: 381210
Behaviour Interactive Inc.
Behaviour Interactive Inc.
Jun 14, 2016

Current Price

$19.99

Estimated Owners

29.0M

Total Reviews

827.3K

Net Revenue

$208,585,467

Revenue Breakdown

Gross Revenue (Est.)$578,846,332
Regional Pricing (15%)-$86,826,950
Discounts (25%)-$123,004,846
Est. Refunds (5%)-$18,450,727
Steam Fee (30%)-$105,169,143
VAT & Taxes (15%)-$36,809,200
Net Revenue (Est.)$208,585,467

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Dead by Daylight generated?

Since its release, Dead by Daylight is estimated to have generated approximately $578,846,332 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $208,585,467.

How many copies has Dead by Daylight sold?

We estimate Dead by Daylight has sold approximately 29.0M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $578,846,332 in gross revenue.

What game engine does Dead by Daylight use?

Dead by Daylight was developed using the Unreal Engine 4 game engine.

How much did it cost to develop Dead by Daylight?

The estimated development cost for Dead by Daylight was around $5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Dead by Daylight?

The development team size for Dead by Daylight varied throughout development:

  • Approximately 30 developers - 2016 (Launch)
  • Over 500 employees (including developers) - 2021
  • Over 1,300 employees (including developers) - 2023

Review Statistics

Overall Rating Mostly Positive
79% Positive 21% Negative

Positive

654.1K

Negative

173.2K

Game Information

Game Engine

Unreal Engine 4

Genres

Action

Production Cost

Dead by Daylight (2016)

$5 million

Dead by Daylight Ongoing Development (2016-2024)

$50+ million

Team Size

2016 (Launch)

Approximately 30 developers

2021

Over 500 employees (including developers)

2023

Over 1,300 employees (including developers)

Last updated: Aug 26, 2025