Darkest Dungeon® II
AppID: 1940340Current Price
$39.99
Estimated Owners
783.9K
Total Reviews
22.4K
Net Revenue
$11,295,635
Revenue Breakdown
| Gross Revenue (Est.) | $31,346,561 |
| Regional Pricing (15%) | -$4,701,984 |
| Discounts (25%) | -$6,661,144 |
| Est. Refunds (5%) | -$999,172 |
| Steam Fee (30%) | -$5,695,278 |
| VAT & Taxes (15%) | -$1,993,347 |
| Net Revenue (Est.) | $11,295,635 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Darkest Dungeon® II generated?
Since its release, Darkest Dungeon® II is estimated to have generated approximately $31,346,561 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $11,295,635.
How many copies has Darkest Dungeon® II sold?
We estimate Darkest Dungeon® II has sold approximately 783.9K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $31,346,561 in gross revenue.
What game engine does Darkest Dungeon® II use?
Darkest Dungeon® II was developed using the Unity 2021.3 game engine.
How much did it cost to develop Darkest Dungeon® II?
The estimated development cost for Darkest Dungeon® II was around $10 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Darkest Dungeon® II?
The development team size for Darkest Dungeon® II varied throughout development:
- Small core team (approx. 5-10 developers) - Early Development (2019)
- 15-25 developers - Full Production (2020-2021)
- Approximately 20-30 developers - Early Access Launch (October 2021)
- 25-35 developers - Full Release (May 2023)
Review Statistics
Positive
17.0K
Negative
5.4K
Game Information
Game Engine
Unity 2021.3
Genres
Production Cost
Darkest Dungeon II (2023)
$10 million
Team Size
Early Development (2019)
Small core team (approx. 5-10 developers)
Full Production (2020-2021)
15-25 developers
Early Access Launch (October 2021)
Approximately 20-30 developers
Full Release (May 2023)
25-35 developers