Cyberpunk 2077
AppID: 1091500Current Price
$59.99
Estimated Owners
30.4M
Total Reviews
867.7K
Net Revenue
$656,528,798
Revenue Breakdown
| Gross Revenue (Est.) | $1,821,935,593 |
| Regional Pricing (15%) | -$273,290,339 |
| Discounts (25%) | -$387,161,314 |
| Est. Refunds (5%) | -$58,074,197 |
| Steam Fee (30%) | -$331,022,923 |
| VAT & Taxes (15%) | -$115,858,023 |
| Net Revenue (Est.) | $656,528,798 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Cyberpunk 2077 generated?
Since its release, Cyberpunk 2077 is estimated to have generated approximately $1,821,935,593 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $656,528,798.
How many copies has Cyberpunk 2077 sold?
We estimate Cyberpunk 2077 has sold approximately 30.4M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $1,821,935,593 in gross revenue.
What game engine does Cyberpunk 2077 use?
Cyberpunk 2077 was developed using the REDengine 4 game engine.
How much did it cost to develop Cyberpunk 2077?
The estimated development cost for Cyberpunk 2077 was around $316 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Cyberpunk 2077?
The development team size for Cyberpunk 2077 varied throughout development:
- About 50 developers - Early Development (2016)
- Around 300-400 developers - Mid Development (2018)
- Over 500 in-house developers - Final Development Phase (2020)
- Approximately 300 developers - Post-Launch Support (2021-2022)
- 350+ developers - Phantom Liberty Expansion (2023)
Review Statistics
Positive
741.2K
Negative
126.6K
Game Information
Game Engine
REDengine 4
Genres
Production Cost
Cyberpunk 2077 (2020)
$316 million
Team Size
Early Development (2016)
About 50 developers
Mid Development (2018)
Around 300-400 developers
Final Development Phase (2020)
Over 500 in-house developers
Post-Launch Support (2021-2022)
Approximately 300 developers
Phantom Liberty Expansion (2023)
350+ developers