Cult of the Lamb
AppID: 1313140Current Price
$24.99
Estimated Owners
3.7M
Total Reviews
106.3K
Net Revenue
$33,501,466
Revenue Breakdown
| Gross Revenue (Est.) | $92,970,047 |
| Regional Pricing (15%) | -$13,945,507 |
| Discounts (25%) | -$19,756,135 |
| Est. Refunds (5%) | -$2,963,420 |
| Steam Fee (30%) | -$16,891,495 |
| VAT & Taxes (15%) | -$5,912,023 |
| Net Revenue (Est.) | $33,501,466 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Cult of the Lamb generated?
Since its release, Cult of the Lamb is estimated to have generated approximately $92,970,047 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $33,501,466.
How many copies has Cult of the Lamb sold?
We estimate Cult of the Lamb has sold approximately 3.7M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $92,970,047 in gross revenue.
What game engine does Cult of the Lamb use?
Cult of the Lamb was developed using the Unity game engine.
How much did it cost to develop Cult of the Lamb?
The estimated development cost for Cult of the Lamb was around $2-3 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Cult of the Lamb?
The development team size for Cult of the Lamb varied throughout development:
- Around 20 developers - Development (2019–2022)
- Core team of 10–15 developers - Post-launch support (2022–present)
Review Statistics
Positive
101.7K
Negative
4.6K
Game Information
Game Engine
Unity
Genres
Production Cost
Cult of the Lamb (2022)
$2-3 million
Team Size
Development (2019–2022)
Around 20 developers
Post-launch support (2022–present)
Core team of 10–15 developers