Craft The World

Craft The World

AppID: 248390
Dekovir Entertainment
Black Maple Games
Nov 24, 2014

Current Price

$18.99

Estimated Owners

564.7K

Total Reviews

16.1K

Net Revenue

$3,864,406

Revenue Breakdown

Gross Revenue (Est.)$10,724,128
Regional Pricing (15%)-$1,608,619
Discounts (25%)-$2,278,877
Est. Refunds (5%)-$341,832
Steam Fee (30%)-$1,948,440
VAT & Taxes (15%)-$681,954
Net Revenue (Est.)$3,864,406

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Craft The World generated?

Since its release, Craft The World is estimated to have generated approximately $10,724,128 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,864,406.

How many copies has Craft The World sold?

We estimate Craft The World has sold approximately 564.7K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $10,724,128 in gross revenue.

What game engine does Craft The World use?

Craft The World was developed using the Proprietary Engine game engine.

How much did it cost to develop Craft The World?

The estimated development cost for Craft The World was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Craft The World?

The development team size for Craft The World varied throughout development:

  • Small indie team (2-5 developers) - Initial release (2013)
  • 5-10 developers - Post-release updates (2014-2016)
  • Small core team (3-7 developers) - Recent updates (2020-2023)

Review Statistics

Overall Rating Very Positive
88% Positive 12% Negative

Positive

14.3K

Negative

1.9K

Game Information

Game Engine

Proprietary Engine

Genres

IndieRPGSimulationStrategy

Production Cost

Craft The World (2013)

$500,000

Team Size

Initial release (2013)

Small indie team (2-5 developers)

Post-release updates (2014-2016)

5-10 developers

Recent updates (2020-2023)

Small core team (3-7 developers)

Last updated: Aug 27, 2025