Cookie Clicker

Cookie Clicker

AppID: 1454400
Orteil, DashNet
Playsaurus
Sep 1, 2021

Current Price

$4.99

Estimated Owners

2.9M

Total Reviews

82.5K

Net Revenue

$5,193,739

Revenue Breakdown

Gross Revenue (Est.)$14,413,166
Regional Pricing (15%)-$2,161,975
Discounts (25%)-$3,062,798
Est. Refunds (5%)-$459,420
Steam Fee (30%)-$2,618,692
VAT & Taxes (15%)-$916,542
Net Revenue (Est.)$5,193,739

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Cookie Clicker generated?

Since its release, Cookie Clicker is estimated to have generated approximately $14,413,166 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,193,739.

How many copies has Cookie Clicker sold?

We estimate Cookie Clicker has sold approximately 2.9M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $14,413,166 in gross revenue.

What game engine does Cookie Clicker use?

Cookie Clicker was developed using the Custom Engine game engine.

How much did it cost to develop Cookie Clicker?

The estimated development cost for Cookie Clicker was around $0 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Cookie Clicker?

The development team size for Cookie Clicker varied throughout development:

  • 1 developer - Initial Development (2013)
  • 1 primary developer with occasional contributors - Ongoing Updates (2013-2024)
  • Small team (1-5 people) for porting and additional content - Steam Version Development (2021)

Review Statistics

Overall Rating Overwhelmingly Positive
97% Positive 3% Negative

Positive

79.7K

Negative

2.8K

Game Information

Game Engine

Custom Engine

Genres

CasualIndieSimulationStrategy

Production Cost

Cookie Clicker (2013)

$0

Team Size

Initial Development (2013)

1 developer

Ongoing Updates (2013-2024)

1 primary developer with occasional contributors

Steam Version Development (2021)

Small team (1-5 people) for porting and additional content

Last updated: Aug 26, 2025