Cook, Serve, Delicious!
AppID: 247020Current Price
$12.99
Estimated Owners
198.2K
Total Reviews
5.7K
Net Revenue
$927,943
Revenue Breakdown
| Gross Revenue (Est.) | $2,575,138 |
| Regional Pricing (15%) | -$386,271 |
| Discounts (25%) | -$547,217 |
| Est. Refunds (5%) | -$82,083 |
| Steam Fee (30%) | -$467,870 |
| VAT & Taxes (15%) | -$163,755 |
| Net Revenue (Est.) | $927,943 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Cook, Serve, Delicious! generated?
Since its release, Cook, Serve, Delicious! is estimated to have generated approximately $2,575,138 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $927,943.
How many copies has Cook, Serve, Delicious! sold?
We estimate Cook, Serve, Delicious! has sold approximately 198.2K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $2,575,138 in gross revenue.
What game engine does Cook, Serve, Delicious! use?
Cook, Serve, Delicious! was developed using the Unity game engine.
How much did it cost to develop Cook, Serve, Delicious!?
The estimated development cost for Cook, Serve, Delicious! was around $10,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Cook, Serve, Delicious!?
The development team size for Cook, Serve, Delicious! varied throughout development:
- Primarily solo developer (David Galindo) - 2012 (initial release)
- Small team of 2-4 core developers - 2017 (Cook, Serve, Delicious! 2!!)
- Approximately 5-10 developers - 2020 (Cook, Serve, Delicious! 3?!)
Review Statistics
Positive
5.4K
Negative
312
Game Information
Game Engine
Unity
Genres
Production Cost
Cook, Serve, Delicious! (2012)
$10,000
Cook, Serve, Delicious! 2 (2017)
$50,000
Cook, Serve, Delicious! 3 (2020)
$100,000
Team Size
2012 (initial release)
Primarily solo developer (David Galindo)
2017 (Cook, Serve, Delicious! 2!!)
Small team of 2-4 core developers
2020 (Cook, Serve, Delicious! 3?!)
Approximately 5-10 developers