Command & Conquer™ Remastered Collection
AppID: 1213210Current Price
$19.99
Estimated Owners
1.2M
Total Reviews
33.3K
Net Revenue
$8,407,587
Revenue Breakdown
| Gross Revenue (Est.) | $23,331,928 |
| Regional Pricing (15%) | -$3,499,789 |
| Discounts (25%) | -$4,958,035 |
| Est. Refunds (5%) | -$743,705 |
| Steam Fee (30%) | -$4,239,120 |
| VAT & Taxes (15%) | -$1,483,692 |
| Net Revenue (Est.) | $8,407,587 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Command & Conquer™ Remastered Collection generated?
Since its release, Command & Conquer™ Remastered Collection is estimated to have generated approximately $23,331,928 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $8,407,587.
How many copies has Command & Conquer™ Remastered Collection sold?
We estimate Command & Conquer™ Remastered Collection has sold approximately 1.2M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $23,331,928 in gross revenue.
What game engine does Command & Conquer™ Remastered Collection use?
Command & Conquer™ Remastered Collection was developed using the Proprietary Engine game engine.
How much did it cost to develop Command & Conquer™ Remastered Collection?
The estimated development cost for Command & Conquer™ Remastered Collection was around $5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Command & Conquer™ Remastered Collection?
Command & Conquer™ Remastered Collection was developed by a team of Approximately 20-30 developers Development (2018-2020).
Review Statistics
Positive
30.3K
Negative
3.1K
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Command & Conquer™ Remastered Collection (2020)
$5 million
Team Size
Development (2018-2020)
Approximately 20-30 developers