BeamNG.drive

BeamNG.drive

AppID: 284160
BeamNG
BeamNG
May 29, 2015

Current Price

$24.99

Estimated Owners

11.8M

Total Reviews

336.8K

Net Revenue

$106,141,030

Revenue Breakdown

Gross Revenue (Est.)$294,552,382
Regional Pricing (15%)-$44,182,857
Discounts (25%)-$62,592,381
Est. Refunds (5%)-$9,388,857
Steam Fee (30%)-$53,516,486
VAT & Taxes (15%)-$18,730,770
Net Revenue (Est.)$106,141,030

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has BeamNG.drive generated?

Since its release, BeamNG.drive is estimated to have generated approximately $294,552,382 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $106,141,030.

How many copies has BeamNG.drive sold?

We estimate BeamNG.drive has sold approximately 11.8M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $294,552,382 in gross revenue.

What game engine does BeamNG.drive use?

BeamNG.drive was developed using the Custom Engine game engine.

How much did it cost to develop BeamNG.drive?

The estimated development cost for BeamNG.drive was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on BeamNG.drive?

The development team size for BeamNG.drive varied throughout development:

  • 3 developers - 2013
  • 10 developers - 2015
  • 25 developers - 2022
  • 30 developers - 2024

Review Statistics

Overall Rating Overwhelmingly Positive
97% Positive 3% Negative

Positive

328.0K

Negative

8.8K

Game Information

Game Engine

Custom Engine

Genres

RacingSimulationEarly Access

Production Cost

Initial Development (2012-2015)

$500,000

Ongoing Development (2015-2024)

$5 million

Team Size

2013

3 developers

2015

10 developers

2022

25 developers

2024

30 developers

Last updated: Aug 26, 2025