BATTLETECH

BATTLETECH

AppID: 637090
Harebrained Schemes
Paradox Interactive
Apr 24, 2018

Current Price

$39.99

Estimated Owners

1.1M

Total Reviews

31.9K

Net Revenue

$16,065,868

Revenue Breakdown

Gross Revenue (Est.)$44,584,451
Regional Pricing (15%)-$6,687,668
Discounts (25%)-$9,474,196
Est. Refunds (5%)-$1,421,129
Steam Fee (30%)-$8,100,437
VAT & Taxes (15%)-$2,835,153
Net Revenue (Est.)$16,065,868

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has BATTLETECH generated?

Since its release, BATTLETECH is estimated to have generated approximately $44,584,451 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $16,065,868.

How many copies has BATTLETECH sold?

We estimate BATTLETECH has sold approximately 1.1M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $44,584,451 in gross revenue.

What game engine does BATTLETECH use?

BATTLETECH was developed using the Unity 2018.2 game engine.

How much did it cost to develop BATTLETECH?

The estimated development cost for BATTLETECH was around $7.5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on BATTLETECH?

The development team size for BATTLETECH varied throughout development:

  • 25-30 core developers - 2015-2018 (Development)
  • 15-20 developers - Post-launch support (2018-2019)

Review Statistics

Overall Rating Very Positive
84% Positive 16% Negative

Positive

26.7K

Negative

5.2K

Game Information

Game Engine

Unity 2018.2

Genres

ActionAdventureStrategy

Production Cost

BATTLETECH (2018)

$7.5 million

Team Size

2015-2018 (Development)

25-30 core developers

Post-launch support (2018-2019)

15-20 developers

Last updated: Aug 26, 2025