BattleForge™
AppID: 24760Current Price
Free
Estimated Owners
0
Total Reviews
0
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has BattleForge™ generated?
Since its release, BattleForge™ is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has BattleForge™ sold?
We estimate BattleForge™ has sold approximately 0 copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does BattleForge™ use?
BattleForge™ was developed using the Proprietary Engine game engine.
How much did it cost to develop BattleForge™?
The estimated development cost for BattleForge™ was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on BattleForge™?
The development team size for BattleForge™ varied throughout development:
- Unknown, developed by Phenomic Game Development - Around 2009 (Launch)
- Unknown - 2013 (Closure)
Review Statistics
Positive
0
Negative
0
Game Information
Game Engine
Proprietary Engine
Production Cost
BattleForge (2009)
Unknown
Team Size
Around 2009 (Launch)
Unknown, developed by Phenomic Game Development
2013 (Closure)
Unknown