Battlefleet Gothic: Armada 2
AppID: 573100Current Price
$19.99
Estimated Owners
358.9K
Total Reviews
10.3K
Net Revenue
$2,585,457
Revenue Breakdown
| Gross Revenue (Est.) | $7,174,911 |
| Regional Pricing (15%) | -$1,076,237 |
| Discounts (25%) | -$1,524,669 |
| Est. Refunds (5%) | -$228,700 |
| Steam Fee (30%) | -$1,303,592 |
| VAT & Taxes (15%) | -$456,257 |
| Net Revenue (Est.) | $2,585,457 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Battlefleet Gothic: Armada 2 generated?
Since its release, Battlefleet Gothic: Armada 2 is estimated to have generated approximately $7,174,911 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,585,457.
How many copies has Battlefleet Gothic: Armada 2 sold?
We estimate Battlefleet Gothic: Armada 2 has sold approximately 358.9K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $7,174,911 in gross revenue.
What game engine does Battlefleet Gothic: Armada 2 use?
Battlefleet Gothic: Armada 2 was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Battlefleet Gothic: Armada 2?
The estimated development cost for Battlefleet Gothic: Armada 2 was around $5-10 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Battlefleet Gothic: Armada 2?
Battlefleet Gothic: Armada 2 was developed by a team of Approximately 40-50 developers 2016-2019.
Review Statistics
Positive
7.7K
Negative
2.6K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Battlefleet Gothic: Armada 2 (2019)
$5-10 million
Team Size
2016-2019
Approximately 40-50 developers