Yakuza: Like a Dragon

Yakuza: Like a Dragon

AppID: 1235140
Ryu Ga Gotoku Studio
SEGA
Nov 10, 2020

Current Price

$19.99

Estimated Owners

1.2M

Total Reviews

34.0K

Net Revenue

$8,570,455

Revenue Breakdown

Gross Revenue (Est.)$23,783,902
Regional Pricing (15%)-$3,567,585
Discounts (25%)-$5,054,079
Est. Refunds (5%)-$758,112
Steam Fee (30%)-$4,321,238
VAT & Taxes (15%)-$1,512,433
Net Revenue (Est.)$8,570,455

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Yakuza: Like a Dragon generated?

Since its release, Yakuza: Like a Dragon is estimated to have generated approximately $23,783,902 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $8,570,455.

How many copies has Yakuza: Like a Dragon sold?

We estimate Yakuza: Like a Dragon has sold approximately 1.2M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $23,783,902 in gross revenue.

What game engine does Yakuza: Like a Dragon use?

Yakuza: Like a Dragon was developed using the Dragon Engine game engine.

How much did it cost to develop Yakuza: Like a Dragon?

The estimated development cost for Yakuza: Like a Dragon was around $30-40 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Yakuza: Like a Dragon?

The development team size for Yakuza: Like a Dragon varied throughout development:

  • Approximately 200-300 developers - Development (2019-2020)
  • 100-150 developers - Post-launch support (2020-2021)

Review Statistics

Overall Rating Very Positive
94% Positive 6% Negative

Positive

32.1K

Negative

1.9K

Game Information

Game Engine

Dragon Engine

Genres

ActionAdventureRPG

Production Cost

Yakuza: Like a Dragon (2020)

$30-40 million

Team Size

Development (2019-2020)

Approximately 200-300 developers

Post-launch support (2020-2021)

100-150 developers

Last updated: Aug 27, 2025